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Tell us hate you hate in videogames.
What I hate is:
Unskippable cutscene:
If I want to watch the cutscene I will watch, if I dont feet like watching I will not watching, its seems simple enough but some devs love to force us to watch those cutscene, its especially annoying when you already saw the cutscene but you are still forced to watch again
Escort mission:
One of the most annoying things in videogames. The npc you have to escort is always an idiot who will run around like a fucking retard either getting in enemie fire or getting hit by you on acident. Resident evil 4 its a game that did escort mission right! The npc that you have to escort "Ashley" will only walk when you walk and will always stay behind you. She will stay still on follow you on command and never walking in your front or next to an enemie.
Scripted events:
"Do this in this specific way or else its game over". this is absolutely boring and soulless and just a waste of time since the majority of time its pretty fucking easy.
Mandatory tutorials:
Just make it optional, when you already beat the game you already understood the mechanics of the game well, so its pretty frustrating to have to do these tutorials again when you are replaying this game
Puzzle section in non-puzzle games:
They just ruined the flow of the games. I do enjoy some good puzzle game, but puzzles sections in non puzzle games are just a lazy and dumb attempt of "challenge".
Stealth parts in non stealth games:
If the gamer its not focus on stealth, why on earth are you going to implement a stealth stage? It's will either be poorly implement or it be extremely annoying with "dont be spot on it is game over"
What I hate is:
Unskippable cutscene:
If I want to watch the cutscene I will watch, if I dont feet like watching I will not watching, its seems simple enough but some devs love to force us to watch those cutscene, its especially annoying when you already saw the cutscene but you are still forced to watch again
Escort mission:
One of the most annoying things in videogames. The npc you have to escort is always an idiot who will run around like a fucking retard either getting in enemie fire or getting hit by you on acident. Resident evil 4 its a game that did escort mission right! The npc that you have to escort "Ashley" will only walk when you walk and will always stay behind you. She will stay still on follow you on command and never walking in your front or next to an enemie.
Scripted events:
"Do this in this specific way or else its game over". this is absolutely boring and soulless and just a waste of time since the majority of time its pretty fucking easy.
Mandatory tutorials:
Just make it optional, when you already beat the game you already understood the mechanics of the game well, so its pretty frustrating to have to do these tutorials again when you are replaying this game
Puzzle section in non-puzzle games:
They just ruined the flow of the games. I do enjoy some good puzzle game, but puzzles sections in non puzzle games are just a lazy and dumb attempt of "challenge".
Stealth parts in non stealth games:
If the gamer its not focus on stealth, why on earth are you going to implement a stealth stage? It's will either be poorly implement or it be extremely annoying with "dont be spot on it is game over"